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How much money do apps make?

October 1, 2026 · 7 min read

The honest answer is: most apps earn almost nothing, and a small share earns most of the money. That is not a reason not to build — it is a reason to choose where to build carefully, because what an app can earn is mostly decided by its niche before a line of code is written.

In short

  • Most apps earn little; a small share earns most of the money.
  • Revenue is installs × the share who pay × what a payer is worth, plus renewals.
  • In a worked example, 3,000 installs a month at 2.5% and $39.99 a year is about $2,550 of new yearly sales each month.
  • Estimate the top ten of your niche to see what a realistic spot is worth.
On this page5 sections
  1. 01A very uneven market
  2. 02The funnel
  3. 03A worked example
  4. 04Estimate the apps you would compete with
  5. 05Ads versus purchases

01A very uneven market

App revenue is concentrated: the top apps in each category take most of what that category earns, and the long tail of apps takes very little. For an indie developer, the question is not the average app's revenue but what the apps ranked where you could realistically rank earn.

02The funnel

Revenue is a chain of four numbers:

  1. 1

    Installs a month

    Mostly from store search.

  2. 2

    The share who pay

    Typically a few percent for apps that sell something.

  3. 3

    What a payer is worth

    Set by your prices and the mix of monthly, yearly and lifetime plans.

  4. 4

    Renewals

    Earlier subscribers paying again, building up over time.

03A worked example

This example is arithmetic, not data. An app with 3,000 installs a month, 2.5% of whom pay, sells a $39.99 yearly plan. That is 75 new paying users a month. After a 15% store commission, each yearly subscriber brings about $34 — about $2,550 of new yearly revenue each month, or roughly $210 a month once spread over the year. As those subscribers renew, monthly revenue keeps growing for as long as churn stays below new sales.

Change any number and the result moves a lot: twice the installs or twice the conversion doubles it. That is why the niche, which sets the installs you can win and the price users accept, matters most.

StepValue
Installs a month3,000
Share who pay2.5%
New paying users a month75
Yearly plan$39.99
After a 15% commission$33.99
New yearly sales each month≈ $2,550
The same, spread over the year≈ $212 a month
Arithmetic, not data: change any input and the result moves in proportion.

04Estimate the apps you would compete with

Neither store publishes revenue, but each store page shows enough for a range: ratings or install bands, the app's age and its in-app purchase prices. Estimating the top ten of your niche tells you what a realistic spot in it is worth.

Free toolApp Revenue CalculatorA monthly revenue range from ratings or installs, age and price.Open

05Ads versus purchases

Apps that earn from ads need very large audiences, because each user is worth little. Small apps almost always earn more per user from a purchase or subscription than from ads.

Questions people ask

How much does an app with 1,000 downloads make?
It depends almost entirely on what it sells. A free app with ads makes very little from 1,000 downloads; a subscription app converting a few percent at a good price can make a few hundred dollars from them.
Do free apps make money?
Through in-app purchases, subscriptions or ads. Most of the revenue in both stores comes from apps that are free to download and sell something inside.
How much does Apple take from app revenue?
30% as standard, and 15% for developers in the Small Business Program and for subscriptions after their first year. Google Play takes 15% on a developer's first $1M a year and on subscriptions.

The free app revenue calculator turns any store page into a monthly revenue range, and SideRadar estimates the top ten of every niche the same way. How we score

See the ranked nichesApp ideas by genre

More guides

  • How to estimate how much an app makes
  • How to price an app subscription
  • Paywall best practices for indie apps
  • Subscription vs one-time purchase: which should your app use?
  • How to validate an app idea before you build it

On this page

  1. 01A very uneven market
  2. 02The funnel
  3. 03A worked example
  4. 04Estimate the apps you would compete with
  5. 05Ads versus purchases
  6. 06Questions people ask